Drawing Cartoon Faces: 55+ Projects for Cartoons, Caricatures & Comic Portraits
Format: PDF / Kindle (mobi) / ePub
Discover the fast and fun art of drawing comic faces!
Chances are you already know how to draw some expressions. But you can only go so far with "happy," "sad" and "angry." In order to give your comic portraits some...character...you need to know what they look like when they are about to sneeze, when they smell something stinky or when they're flirting, terrified or completely dumbfounded! Good thing Drawing Cartoon Faces includes more than 70 step-by-step demonstrations to teach you how to capture the silly, whimsical and expressive faces you see in your imagination and of friends, family and strangers!
With Drawing Cartoon Faces, you'll get expert instruction on:
- The fundamentals: Drawing heads, eyes, noses, mouths, hair and other features.
- The expressions: More than 70 step-by-step demonstrations for a variety of expressions and moods, from simple to subtle and complex.
- Storytelling: Move your story along using expression, point of view and composition. Put it all together to create multi character and multi panel art.
With Drawing Cartoon Faces, you'll learn to draw like you never thought you could--and you'll have more fun than you ever thought possible!
as a circle), always draw a thin, light line of the shape first. Then draw the hair strokes over it. This will help avoid lopsided head shapes. STEP 3: Start Adding Features Draw every aspect of the face as you see it. Add eyeglasses while you are drawing the eyes. Ask yourself what size and shape they are. Asking yourself questions will keep you focused on what you are trying to draw. STEP 4: Add More Facial Features Add the nose. Make sure its placement and its bridge shape make
important elements of the expression. Add details around the eyes, on the cheeks and on the chin to describe the tension in the form. STEP 5: Add Color You can use your coloring to make the forms more three-dimensional. Shadows should do the same thing as details on the face: wrap around the form. Artist Variations - Sad Gibbs: Sad can also vary depending on the context of the character. Here, it’s as if he just found out that his goldfish died. Ben: He finally broke down
right before an attack is a trademark among the siblings in my family. Slugged in the Gut Captain Thunder is smart, but he’s lost some of his edge over the years. Between his blows, Serpentra sneaks a sucker punch to the kidney. In this demo, you’ll draw the moment of Captain Thunder’s most intense pain. This is the frame you must show to tell the story properly. In animation, it’s called the “extreme.” STEP 1: Draw the Basic Structure Draw the head shape: a typical superhero head
going to show us how to tell a story using the shot/reverse shot. STEP 1: Create Some Thumbnails Start creating thumbnails. This one explores the concept of shot/reverse shot. We have one view from behind the interrogator and one from behind the guy under investigation. I decided this doesn’t work well because there isn’t an establishing shot to show the setting and convey the relationship of the figures to one another. STEP 2: Keep ‘Em Coming In this sketch, I was playing with the
rough sketch. Establish each figure’s proportions. Decide where and what you want to overlap. Rough in the particulars, correcting anatomy and fixing details that didn’t make it into the thumbnail. STEP 3: Ink When inking, think about how lighting can influence the story. For example, side lighting with strong contrast can add interest, or backlighting a superhero with a ray of sunshine can make him stand out. You need to ink more black areas rather than just lines in this step. STEP