Pop Manga: How to Draw the Coolest, Cutest Characters, Animals, Mascots, and More
Stephen W. Martin
Format: PDF / Kindle (mobi) / ePub
Renowned manga artist and comics creator Camilla d'Errico's beginner's guide to drawing her signature Japanese-style characters.
From comics to video games to contemporary fine art, the beautiful, wide-eyed-girl look of shoujo manga has infiltrated pop culture, and no artist's work today better exemplifies this trend than Camilla d'Errico's. In her first instructional guide, d'Errico reveals techniques for creating her emotive yet playful manga characters, with lessons on drawing basic body construction, capturing action, and creating animals, chibis, and mascots.
Plus, she gives readers a behind-the-scenes look at her character design process, pointers on creating their own comics, and prompts for finishing her drawings. Pop Manga is both a celebration of creativity and an indispensible guide that is sure to appeal to manga diehards and aspiring artists alike.
100-pound Cougar Opaque White Digital Choice Super Smooth paper. This paper has a little bit of weight but almost no surface texture, which allows you to use an assortment of pens without smudging or ripping the paper. You can get it at any print or copy shop, and it’s much cheaper than buying prelined manga boards or sketch paper. I buy it in bulk and draw a border around each sheet myself. Scanner and Photoshop I scan everything I draw and import it into Photoshop, where I can scale it
bottom circle is going to represent the width of her thighs, so I don’t make the circle too small. I begin by outlining the chest, shoulders, and arms, as well as her eyes and her left ear. Then, following the contour of the lower circle, I define her legs, starting with the one closest to us and curving the thigh in toward the calves and feet. Finally, I place shapes for Poodle Kuro behind Tanpopo’s arm and begin to shape her signature wings. Jumping ahead to the black lines, notice how I
the Internet to find examples of period clothing that is relevant to the story, which, in this case, is set in Renaissance Italy. Once I have sufficient inspiration, I start my style sheet. I may draw four or five different versions of my character, in various styles of clothing, until I find one that really hits. In general, I like to give clothing a more modern look by mixing old pieces, like a rope belt, with modern ones, like short pants. Once you have decided on your character’s clothing,
represent this character’s emotion? I often use octopi to show that a character is trying to hide or bury her emotions. Lovebirds reflect a flirty playfulness, and deer often convey a tone of sadness or innocence. If drawn with a lot of hard-edged lines, the helmet can show anger or remorse. A softer style, with some playful gadgets, can be flirty or whimsical in tone. A sleek design might give the girl an even sexier look. Of course, you could always throw all that metaphor stuff out the window
hearts and minds. Drawing a hand can be a little tricky—in fact, a lot of artists say hands are the hardest things to draw—but I’m going to show you some classic tricks that make drawing hands as easy as pie. * * * Girl’s Hand—Palm Down Before we begin, take a look at one of your hands. Turn it palm up. Really—do it! I can wait … Did you do it? Good! Now turn your hand over and look at the back. Do you know the expression “I know it like the back of my hand”? Well, I want you to